Bladecaster

House Azadi mercenary

House Azadi
Attribute
Dex / Int
Skills
12 skills, 50 support groups
Weapons
Daggers Rune Daggers Wands Shields
Can equip
Evasion Energy Shield Evasion/Energy Shield
Primary skills

Always has all 2

Clutches of the Damned

Clutches of the Damned

Spell AoE Duration

Create a temporary tear through which the grasping hands of damned souls can claw, slowing enemies significantly.

Bloody Warp

Bloody Warp

1 to 2 supports
Spell AoE Duration Movement Physical

Teleport to a targeted destination. When the teleport occurs, physical damage is dealt to the area around both the origin and the destination.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Physical as Extra Chaos Tier II Tier III

Supported Skills gain 15 / 30% of Physical Damage as Extra Chaos Damage

Critical Chance Tier I Tier II Tier III

Supported Skills have 80 / 120 / 200% increased Critical Strike Chance

Secondary skills

Rolls 2 of these 5

Seismic Crush

Seismic Crush

2 to 3 supports
Spell Physical

Rip stone from the earth, compacting it into a bludgeoning sphere to slam down onto enemies.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Critical Chance Tier I Tier II Tier III

Supported Skills have 80 / 120 / 200% increased Critical Strike Chance

Critical Damage Tier I Tier II Tier III

Supported Skills have +30 / 45 / 70% to Critical Strike Multiplier

Physical as Extra Chaos Tier II Tier III

Supported Skills gain 15 / 30% of Physical Damage as Extra Chaos Damage

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Bladefall

Bladefall

3 to 5 supports
Spell AoE Duration Physical

Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.

Spell Cascade Tier I Tier III

Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Physical as Extra Chaos Tier II Tier III

Supported Skills gain 15 / 30% of Physical Damage as Extra Chaos Damage

Critical Chance Tier I Tier II Tier III

Supported Skills have 80 / 120 / 200% increased Critical Strike Chance

Critical Damage Tier I Tier II Tier III

Supported Skills have +30 / 45 / 70% to Critical Strike Multiplier

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Gilded Volleys Tier III

Supported Bladefall has 2 additional Volleys

Blade Vortex

Blade Vortex

3 to 5 supports
Spell AoE Duration Physical

This spell creates ethereal blades which orbit in an area around the caster, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Critical Chance Tier I Tier II Tier III

Supported Skills have 80 / 120 / 200% increased Critical Strike Chance

Critical Damage Tier I Tier II Tier III

Supported Skills have +30 / 45 / 70% to Critical Strike Multiplier

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Physical as Extra Chaos Tier II Tier III

Supported Skills gain 15 / 30% of Physical Damage as Extra Chaos Damage

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Ethereal Knives

Ethereal Knives

3 to 5 supports
Spell Projectile Physical

Fires an arc of knives outwards in front of the caster which deal physical damage.

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Critical Chance Tier I Tier II Tier III

Supported Skills have 80 / 120 / 200% increased Critical Strike Chance

Critical Damage Tier I Tier II Tier III

Supported Skills have +30 / 45 / 70% to Critical Strike Multiplier

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Physical as Extra Chaos Tier II Tier III

Supported Skills gain 15 / 30% of Physical Damage as Extra Chaos Damage

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

Pierce Tier I Tier II Tier III
Tier I

Projectiles from Supported Skills Pierce 1 additional Target

Tier II

Projectiles from Supported Skills Pierce 3 additional Targets

Tier III

Projectiles from Supported Skills Pierce 5 additional Targets

Bladefall of Trarthus

Bladefall of Trarthus

3 to 5 supports
Spell AoE Duration Physical

Casts a buff which causes volleys of ethereal weapons rain from the sky, dealing damage to enemies they impact.

Physical as Extra Chaos Tier II Tier III

Supported Skills gain 15 / 30% of Physical Damage as Extra Chaos Damage

Critical Chance Tier I Tier II Tier III

Supported Skills have 80 / 120 / 200% increased Critical Strike Chance

Critical Damage Tier I Tier II Tier III

Supported Skills have +30 / 45 / 70% to Critical Strike Multiplier

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Concentrated Effect Tier I Tier II Tier III

Supported Skills deal 20 / 30 / 40% more Area Damage

Supported Skills have 30% less Area of Effect

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Utility skills

Rolls 2 of these 5

Dash

Dash

Spell Movement

Performs a series of quick teleports towards a targeted location.

Grace

Grace

Spell AoE Aura

Casts an aura that grants evasion.

Flame Dash

Flame Dash

1 to 2 supports
Spell Duration Movement Fire

Teleport to a location, damaging enemies and leaving a trail of burning ground.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Aspect of the Spider

Aspect of the Spider

Spell Duration

While active, periodically applies a Spider's Web debuff to nearby Enemies, and Hinders them. Each Spider's Web on an Enemy increases the Damage they take. Hinder reduces their movement speed.

Frost Shield

Frost Shield

1 to 2 supports
Spell AoE Duration Cold

Places a Frost Shield that drains energy shield for one second or until none remains, gaining stages while this drain occurs. The Frost Shield takes and prevents some damage from hits of allies while in its area. Enemies in the area are Chilled.

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Passive stats

Mercenary level 83 / 84
68 84

Next level

The mercenary's level is the same as the area level they were found in. In a higher area, their passive stats scale up to that area's level, at most 68.

Levels 68 to 84

Passive stats

The list from the game's Passive Stats tab. Set the level to where your mercenary was found to see its numbers