Fallen Reverend

House Keita mercenary

House Keita
Attribute
Str / Int
Skills
11 skills, 33 support groups
Weapons
Wands Sceptres Shields
Can equip
Armour Energy Shield Armour/Energy Shield
Primary skills

Always has all 3

Absolution

Absolution

3 to 5 supports
Spell AoE Duration Minion Physical Lightning

Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Lightning Penetration Tier I Tier II Tier III

Supported Skills Penetrate 8 / 10 / 12% Lightning Resistance

Minion Damage Tier I Tier II Tier III

Minions from Supported Skills deal 15 / 20 / 30% more Damage

Minions from Supported Skills have 25% less Maximum Life

Minion Life Tier I Tier II Tier III

Supported Skills have 25 / 40 / 60% more Minion maximum Life

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Spell Cascade Tier I Tier III

Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Shock Chance Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% chance to Shock

Critical Chance Tier I Tier II Tier III

Supported Skills have 80 / 120 / 200% increased Critical Strike Chance

Added Lightning Tier I Tier II Tier III

Supported Skills have 1 / 4 / 9 to 23 / 75 / 168 added Lightning Damage

Raise Spectre of Transience

Raise Spectre of Transience

3 to 5 supports
Spell Duration Minion

Raises a spectral version of a defeated foe as a temporary minion.

Minion Damage Tier I Tier II Tier III

Minions from Supported Skills deal 15 / 20 / 30% more Damage

Minions from Supported Skills have 25% less Maximum Life

Minion Life Tier I Tier II Tier III

Supported Skills have 25 / 40 / 60% more Minion maximum Life

Physical as Extra Tier I Tier II Tier III

Gain 10 / 20 / 35% of Physical Damage as Extra Damage of a random Element

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Critical Chance Tier I Tier II Tier III

Supported Skills have 80 / 120 / 200% increased Critical Strike Chance

Desecrate

Desecrate

1 to 2 supports
Spell AoE Duration Chaos

Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

DoT Multiplier Tier I Tier II Tier III

Supported Skills have +15 / 25 / 35% to Damage over Time Multiplier

Secondary skills

Rolls 1 of these 3

Reinforce: Fallen Bishop

Reinforce: Fallen Bishop

Spell

Calls on a powerful undead clergyman which curses surrounding enemies.

Reinforce: Fallen Emperor

Reinforce: Fallen Emperor

Spell

Calls on a long dead emperor to deliver brutal justice to deserving enemies.

Reinforce: Fallen Osseotitan

Reinforce: Fallen Osseotitan

Spell

Calls on a Colossus of cursed bone to inflict pain on your foes.

Utility skills

Rolls 2 of these 5

Wrath

Wrath

Spell AoE Aura Lightning

Casts an aura that adds lightning damage to attacks, and makes spells deal more lightning damage.

Zealotry

Zealotry

Spell AoE Aura

Casts an aura that grants bonuses to damage and critical strike chance of spells, and gives a chance to create Consecrated Ground against stronger enemies.

Battlemage's Cry

Battlemage's Cry

1 to 2 supports
AoE Duration Warcry

Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.

Warcry Speed Tier I Tier II Tier III

Supported Skills have 35 / 50 / 75% increased Warcry Speed

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Flame Dash

Flame Dash

1 to 2 supports
Spell Duration Movement Fire

Teleport to a location, damaging enemies and leaving a trail of burning ground.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Passive stats

Mercenary level 83 / 84
68 84

Next level

The mercenary's level is the same as the area level they were found in. In a higher area, their passive stats scale up to that area's level, at most 68.

Levels 68 to 84

Passive stats

The list from the game's Passive Stats tab. Set the level to where your mercenary was found to see its numbers