Ripper

House Keita mercenary

House Keita
Attribute
Str
Skills
11 skills, 57 support groups
Weapons
One Hand Axes One Hand Swords Thrusting One Hand Swords
Can equip
Armour Armour/Evasion Armour/Energy Shield
Primary skills

Always has all 2

Tunnelslam

Tunnelslam

2 to 3 supports
Attack AoE

Creates a burrowing charge which travels forwards and then explodes, dealing area damage. Damage from this skill has a chance to intimidate on hit.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Enrage

Enrage

1 to 2 supports
Spell

Enrage for a short duration, gaining attack speed, movement speed and damage.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Secondary skills

Rolls 2 of these 5

Cleave

Cleave

3 to 5 supports
Attack Melee AoE

Swings equipped weapon in an arc, damaging monsters in an area.

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Rage on Hit Tier I Tier II Tier III

Gain 2 / 4 / 6 Rage on Melee Hit with Supported Skills

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Mitigation Ignore Tier I Tier II Tier III

Hits from Supported Skills have 20 / 25 / 30% chance to ignore Enemy Physical Damage Reduction

Multistrike Tier II Tier III

Supported Skills Repeat 1 / 2 additional times

Supported Skills have 15% more Melee Attack Speed

Supported Skills deal 15% less Attack Damage

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Gilded Cull Tier III

Kill Enemies that have 10% Life or lower when Hit by Supported Skills

Vaal Cleave

Vaal Cleave

3 to 5 supports
Attack Melee AoE Duration Vaal

Swings equipped weapon in an arc, damaging monsters in an area. Killing Blows on Rare or Unique enemies grant a buff that improves Cleave for a duration. Killing Blows on Rare Enemies also steal their modifiers for a secondary duration.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Rage on Hit Tier I Tier II Tier III

Gain 2 / 4 / 6 Rage on Melee Hit with Supported Skills

Slicing Wind

Slicing Wind

3 to 5 supports
Attack Melee AoE

Release an arc of pure force, dealing area damage.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Rage on Hit Tier I Tier II Tier III

Gain 2 / 4 / 6 Rage on Melee Hit with Supported Skills

Knockback Tier I

Knocks Enemies Back on Hit

Supported Skills have 40% increased Knockback Distance

Melee Physical Damage Tier I Tier II Tier III

Supported Skills deal 10 / 15 / 20% more Melee Physical Damage

Supported Skills deal 10 / 15 / 20% more Damage with Bleeding and Poison caused by Melee Hits

Leech Tier I Tier II Tier III

Supported Skills have 2 / 4 / 6% of Damage Leeched as Life

Chain Hook of Trarthus

Chain Hook of Trarthus

3 to 5 supports
Attack Melee AoE

Throws chains ahead, chaining targets hit. Enemies chained will grant rage when hit. When chains are broken, they snap and deal damage in an area around the target they were attached to.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Rage on Hit Tier I Tier II Tier III

Gain 2 / 4 / 6 Rage on Melee Hit with Supported Skills

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Concentrated Effect Tier I Tier II Tier III

Supported Skills deal 20 / 30 / 40% more Area Damage

Supported Skills have 30% less Area of Effect

Leap Slam of Groundbreaking

Leap Slam of Groundbreaking

3 to 5 supports
Attack Melee AoE Movement

Jump a short distance through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way.

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Rage on Hit Tier I Tier II Tier III

Gain 2 / 4 / 6 Rage on Melee Hit with Supported Skills

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Mitigation Ignore Tier I Tier II Tier III

Hits from Supported Skills have 20 / 25 / 30% chance to ignore Enemy Physical Damage Reduction

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Fortify Tier III

Melee Hits Fortify

Concentrated Effect Tier I Tier II Tier III

Supported Skills deal 20 / 30 / 40% more Area Damage

Supported Skills have 30% less Area of Effect

Gilded Frenzy Tier III

Supported Skills gain a Frenzy Charge on Hit

Utility skills

Rolls 2 of these 4

Molten Shell

Molten Shell

1 to 2 supports
Spell AoE Duration Guard Physical Fire

Applies a buff that adds armour, and can take some of the damage from hits before being depleted.

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Gilded Physical Damage Reduction Tier III

15% additional Physical Damage Reduction while affected by Buffs from Supported Guard Skill

Determination

Determination

Spell AoE Aura Physical

Casts an aura that grants armour.

Leap Slam

Leap Slam

1 to 2 supports
Attack Melee AoE Movement

Jump through the air, damaging and knocking back enemies when landing.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Gilded Frenzy Tier III

Supported Skills gain a Frenzy Charge on Hit

Vitality

Vitality

Spell AoE Aura

Casts an aura that grants life regeneration.

Passive stats

Mercenary level 83 / 84
68 84

Next level

The mercenary's level is the same as the area level they were found in. In a higher area, their passive stats scale up to that area's level, at most 68.

Levels 68 to 84

Passive stats

The list from the game's Passive Stats tab. Set the level to where your mercenary was found to see its numbers