Smoulderstrike

House Keita mercenary

House Keita
Attribute
Str
Skills
11 skills, 55 support groups
Weapons
One Hand Axes Shields One Hand Swords One Hand Maces Thrusting One Hand Swords
Can equip
Armour Armour/Evasion Armour/Energy Shield
Primary skills

Always has all 2

Punishment

Punishment

1 to 2 supports
Spell AoE Duration Curse

Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.

Spell Cascade Tier I Tier III

Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Curse Effect Tier III

20% increased Effect of Supported Curses

Inflame

Inflame

1 to 2 supports
Spell

Become enraged and cloaked in flame, gaining a percentage of physical damage as extra fire as well as movement speed and attack speed for a short duration.

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Secondary skills

Rolls 2 of these 4

Vaal Molten Strike

Vaal Molten Strike

3 to 5 supports
Attack Melee Projectile AoE Vaal Fire

Attacks with physical and fire damage. This attack causes balls of molten magma to launch forth causing area attack damage to enemies where they land.

Elemental Damage with Attacks Tier I Tier II Tier III

Supported Attack Skills deal 15 / 20 / 30% more Elemental Damage

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

Chain Tier I Tier II

Supported Skills Chain +1 / 3 times

Fire Penetration Tier I Tier II Tier III

Supported Skills Penetrate 8 / 10 / 12% Fire Resistance

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Added Fire Tier I Tier II Tier III

Supported Skills gain 10 / 20 / 30% of Physical Damage as Extra Fire Damage

Combustion Tier III

Enemies Ignited by Supported Skills have -10% to Fire Resistance

Infernal Blow of Immolation

Infernal Blow of Immolation

3 to 5 supports
Attack Melee AoE Duration Fire

Applies a charged debuff to themselves the first time the mercenary hits an enemy with this skill. Upon reaching 6 charges, or charges expiring, the charged debuff is removed to damage nearby enemies.

Elemental Damage with Attacks Tier I Tier II Tier III

Supported Attack Skills deal 15 / 20 / 30% more Elemental Damage

Chain Tier I Tier II

Supported Skills Chain +1 / 3 times

Fire Penetration Tier I Tier II Tier III

Supported Skills Penetrate 8 / 10 / 12% Fire Resistance

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Multistrike Tier II Tier III

Supported Skills Repeat 1 / 2 additional times

Supported Skills have 15% more Melee Attack Speed

Supported Skills deal 15% less Attack Damage

Added Fire Tier I Tier II Tier III

Supported Skills gain 10 / 20 / 30% of Physical Damage as Extra Fire Damage

Combustion Tier III

Enemies Ignited by Supported Skills have -10% to Fire Resistance

Molten Strike

Molten Strike

3 to 5 supports
Attack Melee Projectile AoE Fire

Attacks with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.

Elemental Damage with Attacks Tier I Tier II Tier III

Supported Attack Skills deal 15 / 20 / 30% more Elemental Damage

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

Chain Tier I Tier II

Supported Skills Chain +1 / 3 times

Fire Penetration Tier I Tier II Tier III

Supported Skills Penetrate 8 / 10 / 12% Fire Resistance

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Added Fire Tier I Tier II Tier III

Supported Skills gain 10 / 20 / 30% of Physical Damage as Extra Fire Damage

Combustion Tier III

Enemies Ignited by Supported Skills have -10% to Fire Resistance

Gilded Molten Eruption Tier III

Every fifth attack with Supported Skill fires 5 additional Projectiles

Flamebolt Strike

Flamebolt Strike

3 to 5 supports
Attack Melee Projectile Fire

Swings with fiery energies. In addition to converting some physical damage to fire damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.

Elemental Damage with Attacks Tier I Tier II Tier III

Supported Attack Skills deal 15 / 20 / 30% more Elemental Damage

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

Chain Tier I Tier II

Supported Skills Chain +1 / 3 times

Fire Penetration Tier I Tier II Tier III

Supported Skills Penetrate 8 / 10 / 12% Fire Resistance

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Return Tier III

Projectiles from Supported Skills Return

Pierce Tier I Tier II Tier III
Tier I

Projectiles from Supported Skills Pierce 1 additional Target

Tier II

Projectiles from Supported Skills Pierce 3 additional Targets

Tier III

Projectiles from Supported Skills Pierce 5 additional Targets

Added Fire Tier I Tier II Tier III

Supported Skills gain 10 / 20 / 30% of Physical Damage as Extra Fire Damage

Combustion Tier III

Enemies Ignited by Supported Skills have -10% to Fire Resistance

Utility skills

Rolls 2 of these 5

Anger

Anger

Spell AoE Aura Fire

Casts an aura that grants added fire damage to attacks and spells.

Leap Slam

Leap Slam

1 to 2 supports
Attack Melee AoE Movement

Jump through the air, damaging and knocking back enemies when landing.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Gilded Frenzy Tier III

Supported Skills gain a Frenzy Charge on Hit

Molten Shell

Molten Shell

1 to 2 supports
Spell AoE Duration Guard Physical Fire

Applies a buff that adds armour, and can take some of the damage from hits before being depleted.

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Gilded Physical Damage Reduction Tier III

15% additional Physical Damage Reduction while affected by Buffs from Supported Guard Skill

Flame Aegis

Flame Aegis

Spell

Surrounds the caster with a fiery barrier which will absorb incoming fire damage up to a point, then break. This barrier will recharge over time.

Infernal Cry

Infernal Cry

1 to 2 supports
AoE Duration Warcry Fire Attack* Melee*

* Assumed from the player gem: the game's data for this skill leaves it out

Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Warcry Speed Tier I Tier II Tier III

Supported Skills have 35 / 50 / 75% increased Warcry Speed

Raging Cry Tier I Tier II Tier III

Gain 10 / 15 / 20 Rage when you use a Warcry

Passive stats

Mercenary level 83 / 84
68 84

Next level

The mercenary's level is the same as the area level they were found in. In a higher area, their passive stats scale up to that area's level, at most 68.

Levels 68 to 84

Passive stats

The list from the game's Passive Stats tab. Set the level to where your mercenary was found to see its numbers