Toxicologist

House Cyaxan mercenary

House Cyaxan
Attribute
Dex
Skills
12 skills, 59 support groups
Weapons
Bows Quivers
Can equip
Evasion Armour/Evasion Evasion/Energy Shield
Primary skills

Always has all 3

Withering Step

Withering Step

1 to 2 supports
Spell AoE Duration Movement Chaos

Grants Elusive and a buff that grants Phasing. While this buff is active, enemies in the surrounding area will be Withered.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Gilded Wither Stacks Tier III

Withering Step inflicts 5 additional Withered Debuffs

Chaotic Burst

Chaotic Burst

1 to 2 supports
Attack Chaos

Deals physical and chaos attack damage in an area.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Wither on Hit Tier I Tier II Tier III

Supported Skills have 15 / 30 / 45% chance to inflict Withered on Hit

Withered lasts 2 seconds

Chaotic Shot

Chaotic Shot

3 to 5 supports
Spell Projectile Chaos

Fire a rapidly decelerating arrow that converts part of the physical damage it deals to chaos. When it comes to a stop, it will trigger Chaotic Burst.

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

Physical as Extra Chaos Tier II Tier III

Supported Skills gain 15 / 30% of Physical Damage as Extra Chaos Damage

Chaos Penetration Tier I Tier II Tier III

Supported Skills Penetrate 10 / 15 / 20% Chaos Resistance

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Faster Projectiles Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Projectile Speed

Chance to Poison Tier I Tier II Tier III

Supported Skills have 20 / 35 / 50% chance to Poison on Hit

Secondary skills

Rolls 1 of these 4

Vaal Caustic Arrow

Vaal Caustic Arrow

3 to 5 supports
Attack Projectile AoE Duration Vaal Chaos

Fires a slow-moving serpentine arrow which deals chaos damage while piercing enemies, and leaves a trail of caustic ground. Enemies standing on the caustic ground take chaos damage over time.

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

DoT Multiplier Tier I Tier II Tier III

Supported Skills have +15 / 25 / 35% to Damage over Time Multiplier

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Swift Affliction Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Damage over Time

20% less Duration of Supported Skills and Damaging Ailments they inflict

Toxic Rain

Toxic Rain

3 to 5 supports
Attack AoE Duration Chaos Projectile*

* Assumed from the player gem: the game's data for this skill leaves it out

Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

DoT Multiplier Tier I Tier II Tier III

Supported Skills have +15 / 25 / 35% to Damage over Time Multiplier

Physical as Extra Chaos Tier II Tier III

Supported Skills gain 15 / 30% of Physical Damage as Extra Chaos Damage

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Wither on Hit Tier I Tier II Tier III

Supported Skills have 15 / 30 / 45% chance to inflict Withered on Hit

Withered lasts 2 seconds

Mirage Archer Tier III

Maximum 1 Summoned Mirage Archer

When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill

Mirage Archer can use Triggered Attacks as though they were not Triggered

Mirage Archer uses Supported Skill with 60% less Attack Speed

Mirage Archer lasts 4 seconds

Gilded Grasp Tier III

Supported Skills inflict 1 Grasping Vine on Hit

Scourge Arrow of Menace

Scourge Arrow of Menace

3 to 5 supports
Attack Projectile Chaos

Fire an arrow that leaves a spore pod in its wake. The spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, each of which leaves its own spore pod.

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

DoT Multiplier Tier I Tier II Tier III

Supported Skills have +15 / 25 / 35% to Damage over Time Multiplier

Physical as Extra Chaos Tier II Tier III

Supported Skills gain 15 / 30% of Physical Damage as Extra Chaos Damage

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Wither on Hit Tier I Tier II Tier III

Supported Skills have 15 / 30 / 45% chance to inflict Withered on Hit

Withered lasts 2 seconds

Chance to Poison Tier I Tier II Tier III

Supported Skills have 20 / 35 / 50% chance to Poison on Hit

Arrow Nova Tier III

Supported Skills fire a Payload Arrow into the air

Projectiles from the Supported Skill Fire from where the Payload Arrow lands

Supported Skills Fire Projectiles in a circle

Supported Skills fire 3 additional Projectiles

Supported Skills can only be used with Bows

Mirage Archer Tier III

Maximum 1 Summoned Mirage Archer

When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill

Mirage Archer can use Triggered Attacks as though they were not Triggered

Mirage Archer uses Supported Skill with 60% less Attack Speed

Mirage Archer lasts 4 seconds

Gilded Additional Pods Tier III

Each Arrow from Supported Scourge Arrow leaves +1 Spore Pod

Caustic Arrow

Caustic Arrow

3 to 5 supports
Attack Projectile AoE Duration Chaos

Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

DoT Multiplier Tier I Tier II Tier III

Supported Skills have +15 / 25 / 35% to Damage over Time Multiplier

Physical as Extra Chaos Tier II Tier III

Supported Skills gain 15 / 30% of Physical Damage as Extra Chaos Damage

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Wither on Hit Tier I Tier II Tier III

Supported Skills have 15 / 30 / 45% chance to inflict Withered on Hit

Withered lasts 2 seconds

Mirage Archer Tier III

Maximum 1 Summoned Mirage Archer

When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill

Mirage Archer can use Triggered Attacks as though they were not Triggered

Mirage Archer uses Supported Skill with 60% less Attack Speed

Mirage Archer lasts 4 seconds

Pierce Tier I Tier II Tier III
Tier I

Projectiles from Supported Skills Pierce 1 additional Target

Tier II

Projectiles from Supported Skills Pierce 3 additional Targets

Tier III

Projectiles from Supported Skills Pierce 5 additional Targets

Fork Tier III

Projectiles from Supported Skills Fork

Gilded Caustic Conversion Tier III

Supported Skills have 40% of Physical Damage Converted to Chaos Damage

Utility skills

Rolls 2 of these 5

Grace

Grace

Spell AoE Aura

Casts an aura that grants evasion.

Dash

Dash

Spell Movement

Performs a series of quick teleports towards a targeted location.

Malevolence

Malevolence

Spell AoE Aura

Casts an aura that multiplies damage over time and increases skill effect duration.

Trarthan Agility

Trarthan Agility

1 to 2 supports
Spell Duration

Creates a temporary aura that grants action speed.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Passive stats

Mercenary level 83 / 84
68 84

Next level

The mercenary's level is the same as the area level they were found in. In a higher area, their passive stats scale up to that area's level, at most 68.

Levels 68 to 84

Passive stats

The list from the game's Passive Stats tab. Set the level to where your mercenary was found to see its numbers