Infamous Warpriest of the Ruckus

House Keita mercenary

House Keita
Attribute
Str / Int
Skills
9 skills, 39 support groups
Weapons
Sceptres Shields One Hand Maces
Can equip
Armour Energy Shield Armour/Energy Shield
Primary skills

Always has all 2

Holy Relic

Holy Relic

3 to 5 supports
Spell Minion

Summon a Holy Relic that stays nearby. When an enemy is hit with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Physical as Extra Tier I Tier II Tier III

Gain 10 / 20 / 35% of Physical Damage as Extra Damage of a random Element

Minion Damage Tier I Tier II Tier III

Minions from Supported Skills deal 15 / 20 / 30% more Damage

Minions from Supported Skills have 25% less Maximum Life

Gilded Relic Recovery Tier III

Supported Holy Relic's Nova Skill grants +25 Life regenerated per second to Allies

Smite

Smite

3 to 5 supports
Attack Melee AoE Duration Aura Lightning

Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Generosity Tier I Tier II Tier III

Supported Auras do not affect you

Non-Curse Auras from Supported Skills have 10 / 20 / 30% increased Effect

Elemental Damage with Attacks Tier I Tier II Tier III

Supported Attack Skills deal 15 / 20 / 30% more Elemental Damage

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Gilded Extra Targets Tier III

Supported Smite has a 100% chance for lightning to strike another target

Secondary skills

Rolls 2 of these 4

Beacons of Faith

Beacons of Faith

3 to 5 supports
Spell AoE Duration Physical

Creates numerous beacons in a large area which explode after a delay, dealing physical area damage. Each explosion creates a patch of consecrated ground.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Physical as Extra Tier I Tier II Tier III

Gain 10 / 20 / 35% of Physical Damage as Extra Damage of a random Element

Dominating Blow

Dominating Blow

3 to 5 supports
Attack Melee Duration Minion

Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Minion Damage Tier I Tier II Tier III

Minions from Supported Skills deal 15 / 20 / 30% more Damage

Minions from Supported Skills have 25% less Maximum Life

Minion Life Tier I Tier II Tier III

Supported Skills have 25 / 40 / 60% more Minion maximum Life

Multistrike Tier II Tier III

Supported Skills Repeat 1 / 2 additional times

Supported Skills have 15% more Melee Attack Speed

Supported Skills deal 15% less Attack Damage

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Melee Splash Tier III

Supported Skills deal Splash Damage to surrounding targets

Supported Skills deal 30% less Splash Damage to surrounding targets

Supported Skills have 35% more Melee Splash Area of Effect

Hallow Tier III

Supported Skills inflict Hallowing Flame on Melee Hit

Raise Spectre: Holy Flame Elementals

Raise Spectre: Holy Flame Elementals

Spell

Raises a spectral version of a Holy Flame Elemental as a minion.

Touch of God

Touch of God

3 to 5 supports
Attack Melee AoE Lightning

Slams the ground with a fist, with less attack speed, but more damage. This attack deals Lightning Damage to enemies in a large area, with a chance to Shock them. Cannot be Evaded.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Shock Chance Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% chance to Shock

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Elemental Damage with Attacks Tier I Tier II Tier III

Supported Attack Skills deal 15 / 20 / 30% more Elemental Damage

Concentrated Effect Tier I Tier II Tier III

Supported Skills deal 20 / 30 / 40% more Area Damage

Supported Skills have 30% less Area of Effect

Utility skills

Rolls 2 of these 3

Purity of Lightning

Purity of Lightning

Spell AoE Aura Lightning

Casts an aura that grants lightning resistance.

Flame Dash

Flame Dash

1 to 2 supports
Spell Duration Movement Fire

Teleport to a location, damaging enemies and leaving a trail of burning ground.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Herald of Purity

Herald of Purity

2 to 3 supports
Spell Duration Minion Herald Physical

Grants a buff which provides more physical damage. When an enemy is killed while this buff is active, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if the maximum number is active. The Sentinels of Purity have a single-target melee attack and an area melee attack.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Minion Damage Tier I Tier II Tier III

Minions from Supported Skills deal 15 / 20 / 30% more Damage

Minions from Supported Skills have 25% less Maximum Life

Minion Life Tier I Tier II Tier III

Supported Skills have 25 / 40 / 60% more Minion maximum Life

Multistrike Tier II Tier III

Supported Skills Repeat 1 / 2 additional times

Supported Skills have 15% more Melee Attack Speed

Supported Skills deal 15% less Attack Damage

Passive stats

Mercenary level 83 / 84
68 84

Next level

The mercenary's level is the same as the area level they were found in. In a higher area, their passive stats scale up to that area's level, at most 68.

Levels 68 to 84

Passive stats

The list from the game's Passive Stats tab. Set the level to where your mercenary was found to see its numbers