Winter Deacon

House Keita mercenary

House Keita
Attribute
Str / Int
Skills
11 skills, 48 support groups
Weapons
Staves Warstaves Two Hand Maces
Can equip
Armour Energy Shield Armour/Energy Shield
Primary skills

Always has all 2

Frost Shield

Frost Shield

1 to 2 supports
Spell AoE Duration Cold

Places a Frost Shield that drains energy shield for one second or until none remains, gaining stages while this drain occurs. The Frost Shield takes and prevents some damage from hits of allies while in its area. Enemies in the area are Chilled.

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Vaal Glacial Hammer

Vaal Glacial Hammer

3 to 5 supports
Attack Melee AoE Duration Vaal Cold

Hits enemies, converting physical damage to cold damage. Traps enemies in a circle of ice so that they can't escape.

Cold Penetration Tier I Tier II Tier III

Supported Skills Penetrate 8 / 10 / 12% Cold Resistance

Added Cold Tier I Tier II Tier III

Supported Skills have 10 / 33 / 73 to 16 / 49 / 109 added Cold Damage

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Elemental Damage with Attacks Tier I Tier II Tier III

Supported Attack Skills deal 15 / 20 / 30% more Elemental Damage

Hypothermia Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Cold Damage Over Time

Supported Skills deal 15 / 20 / 30% more Damage with Hits and Ailments against Chilled Enemies

Freeze Chance Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% chance to Freeze

Secondary skills

Rolls 2 of these 4

Ice Crash

Ice Crash

3 to 5 supports
Attack Melee AoE Cold

Slams the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage.

Cold Penetration Tier I Tier II Tier III

Supported Skills Penetrate 8 / 10 / 12% Cold Resistance

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Fist of War Tier III

Attacks with Supported Skill are Ancestrally Boosted, no more than once every 1.76 seconds

Ancestral Boost does not apply to repeats of the Attack

Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments

Ancestrally Boosted Slams have 60% increased Area of Effect

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Gilded Icecrash Radius Tier III
Glacial Hammer

Glacial Hammer

3 to 5 supports
Attack Melee Cold

Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.

Cold Penetration Tier I Tier II Tier III

Supported Skills Penetrate 8 / 10 / 12% Cold Resistance

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Strike Distance Tier I Tier II Tier III

Supported Skills have +0.2 / 0.4 / 0.6 metres to Melee Strike Range

Hypothermia Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Cold Damage Over Time

Supported Skills deal 15 / 20 / 30% more Damage with Hits and Ailments against Chilled Enemies

Ailment Effect Tier I Tier II Tier III

Supported Skills have 30 / 40 / 50% increased Effect of non-Damaging Ailments on Enemies

Freeze Chance Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% chance to Freeze

Earthquake of Winter

Earthquake of Winter

3 to 5 supports
Attack Melee AoE Duration Cold

Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Physical damage dealt is partially converted to cold.

Cold Penetration Tier I Tier II Tier III

Supported Skills Penetrate 8 / 10 / 12% Cold Resistance

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Fist of War Tier III

Attacks with Supported Skill are Ancestrally Boosted, no more than once every 1.76 seconds

Ancestral Boost does not apply to repeats of the Attack

Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments

Ancestrally Boosted Slams have 60% increased Area of Effect

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Less Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% less Skill Effect Duration

Freeze Chance Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% chance to Freeze

Hypothermia Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Cold Damage Over Time

Supported Skills deal 15 / 20 / 30% more Damage with Hits and Ailments against Chilled Enemies

Concentrated Effect Tier I Tier II Tier III

Supported Skills deal 20 / 30 / 40% more Area Damage

Supported Skills have 30% less Area of Effect

Heavy Strike of Trarthus

Heavy Strike of Trarthus

3 to 5 supports
Attack Melee

Attacks enemies with a forceful blow which has a higher chance to deal double damage the higher your intelligence. Increases and reductions to spell damage apply to attack damage with this skill.

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Strike Distance Tier I Tier II Tier III

Supported Skills have +0.2 / 0.4 / 0.6 metres to Melee Strike Range

Multistrike Tier II Tier III

Supported Skills Repeat 1 / 2 additional times

Supported Skills have 15% more Melee Attack Speed

Supported Skills deal 15% less Attack Damage

Fortify Tier III

Melee Hits Fortify

Melee Splash Tier III

Supported Skills deal Splash Damage to surrounding targets

Supported Skills deal 30% less Splash Damage to surrounding targets

Supported Skills have 35% more Melee Splash Area of Effect

Added Cold Tier I Tier II Tier III

Supported Skills have 10 / 33 / 73 to 16 / 49 / 109 added Cold Damage

Gilded Heft Tier III

40% more Maximum Physical Attack Damage

Utility skills

Rolls 2 of these 5

Hatred

Hatred

Spell AoE Aura Cold

Casts an aura that grants extra cold damage based on physical damage.

Frost Bomb

Frost Bomb

1 to 2 supports
Spell AoE Duration Cold

Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.

Spell Cascade Tier I

Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Less Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% less Skill Effect Duration

Arctic Armour

Arctic Armour

Spell Duration Cold

Conjures an icy barrier that chills enemies on hit. The barrier creates chilled ground while moving, and causes less Fire and Physical damage while stationary.

Purity of Ice

Purity of Ice

Spell AoE Aura Cold

Casts an aura that grants cold resistance.

Passive stats

Mercenary level 83 / 84
68 84

Next level

The mercenary's level is the same as the area level they were found in. In a higher area, their passive stats scale up to that area's level, at most 68.

Levels 68 to 84

Passive stats

The list from the game's Passive Stats tab. Set the level to where your mercenary was found to see its numbers