Withertouch

House Cyaxan mercenary

House Cyaxan
Attribute
Int
Skills
14 skills, 54 support groups
Weapons
Staves Warstaves
Can equip
Energy Shield Armour/Energy Shield Evasion/Energy Shield
Primary skills

Always has all 2

Bane

Bane

1 to 2 supports
Spell AoE Duration Chaos

Applies a debuff to enemies in an area, which deals chaos damage over time. Casting this spell also triggers any Hexes this Mercenary has.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Swift Affliction Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Damage over Time

20% less Duration of Supported Skills and Damaging Ailments they inflict

Temporal Chains

Temporal Chains

1 to 2 supports
Spell AoE Duration Curse

Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.

Curse Effect Tier III

20% increased Effect of Supported Curses

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Secondary skills

Rolls 2 of these 5

Greater Soulrend

Greater Soulrend

3 to 5 supports
Spell Projectile AoE Duration Chaos

Fires a nova of slow moving projectiles that turn towards enemies in front of them, damaging and piercing through those they hit, and leeching some of that damage as energy shield. As the projectiles travel, they repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around them.

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Swift Affliction Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Damage over Time

20% less Duration of Supported Skills and Damaging Ailments they inflict

Return Tier III

Projectiles from Supported Skills Return

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

DoT Multiplier Tier I Tier II Tier III

Supported Skills have +15 / 25 / 35% to Damage over Time Multiplier

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Added Chaos Tier I Tier II Tier III

Supported Skills have 10 / 33 / 73 to 16 / 49 / 109 added Chaos Damage

Gilded Additional Duration Tier III
Scourstorm

Scourstorm

2 to 3 supports
Spell AoE Duration Chaos

Surrounds the caster with whipping winds of profane energy that deals chaos damage over time to nearby enemies.

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Swift Affliction Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Damage over Time

20% less Duration of Supported Skills and Damaging Ailments they inflict

DoT Multiplier Tier I Tier II Tier III

Supported Skills have +15 / 25 / 35% to Damage over Time Multiplier

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Blight

Blight

3 to 5 supports
Spell AoE Duration Channelling Chaos

Apply a debuff to enemies which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Swift Affliction Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Damage over Time

20% less Duration of Supported Skills and Damaging Ailments they inflict

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

DoT Multiplier Tier I Tier II Tier III

Supported Skills have +15 / 25 / 35% to Damage over Time Multiplier

Infused Channelling Tier I Tier II Tier III

While Channelling a Supported Skill, take 5 / 8 / 10% less Damage from Hits

Gilded Hinder Duration Tier III

Blight has 80% increased Hinder Duration

Essence Drain of Wickedness

Essence Drain of Wickedness

3 to 5 supports
Spell Projectile AoE Duration Chaos

Fires a piercing projectile that applies a damage over time debuff when it hits. Healing the caster for a portion of the debuff damage.

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Swift Affliction Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Damage over Time

20% less Duration of Supported Skills and Damaging Ailments they inflict

Return Tier III

Projectiles from Supported Skills Return

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

DoT Multiplier Tier I Tier II Tier III

Supported Skills have +15 / 25 / 35% to Damage over Time Multiplier

Chain Tier I Tier II

Supported Skills Chain +1 / 3 times

Gilded Additional Leech Tier III

Essence Drain Regenerates +30.00% of Debuff Damage as Life

Altar of Chaos

Altar of Chaos

3 to 5 supports
Spell AoE Duration Chaos

Creates a profane altar which continually deals chaos damage over time to enemies around it.

DoT Multiplier Tier I Tier II Tier III

Supported Skills have +15 / 25 / 35% to Damage over Time Multiplier

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Swift Affliction Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Damage over Time

20% less Duration of Supported Skills and Damaging Ailments they inflict

Utility skills

Rolls 2 of these 7

Malevolence

Malevolence

Spell AoE Aura

Casts an aura that multiplies damage over time and increases skill effect duration.

Lightning Warp

Lightning Warp

1 to 2 supports
Spell AoE Duration Movement Lightning

Waits for a duration before teleporting to a targeted destination, with the duration based on distance and movement speed. When the teleport occurs, lightning damage is dealt both around the area of arrival and departure.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Less Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% less Skill Effect Duration

Flame Dash

Flame Dash

1 to 2 supports
Spell Duration Movement Fire

Teleport to a location, damaging enemies and leaving a trail of burning ground.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Clarity

Clarity

Spell AoE Aura

Casts an aura that grants mana regeneration.

Withering Step

Withering Step

1 to 2 supports
Spell AoE Duration Movement Chaos

Grants Elusive and a buff that grants Phasing. While this buff is active, enemies in the surrounding area will be Withered.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Second Wind Tier III

Supported Non-Instant Skills have +1 Cooldown Use

Gilded Wither Stacks Tier III

Withering Step inflicts 5 additional Withered Debuffs

Wither Totem

Wither Totem

1 to 2 supports
Spell AoE Duration Totem Channelling Chaos

Creates a Spell Totem that casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Ironwood Tier I Tier II Tier III

Totems created by Supported Skills have +10 / 20 / 30% to Physical Damage Reduction

Totems created by Supported Skills have +30 / 40 / 60% to Elemental Resistances

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

Passive stats

Mercenary level 83 / 84
68 84

Next level

The mercenary's level is the same as the area level they were found in. In a higher area, their passive stats scale up to that area's level, at most 68.

Levels 68 to 84

Passive stats

The list from the game's Passive Stats tab. Set the level to where your mercenary was found to see its numbers